Back when the original Assassin’s Creed dropped in 2007, few could have predicted that it would become the behemoth of today. Spanning nine main titles, numerous spin-offs and over 100 million copies sold (and counting), AC has, for better or worse, made quite an impact on the video game industry.
However, just as the quality of the games have been up and down over the years, so too have the plots within. For every gripping revenge story, there’s a glorified treasure hunt that fails to fully take advantage of its setting.
With Assassin’s Creed: Origins hoping to give the franchise the breath of life it sorely needs, time will tell where its story will fall in terms of quality.
Will we be gifted a riveting tale, steeped in Egyptian culture? Or will it fall apart faster than Unity’s online servers?
Here I’ll focus on the plots of the main games, not the quality of the games overall, and there won’t be any handheld exclusives or DLC included. Also, because the present-day storyline never truly rose above „merely alright,“ the majority of the focus will be on the tales told from within the Animus.
Note: Beware of spoilers for all Assassin’s Creed games so far.